Study on Development of 3D Analytic Geometry Interactive Software
This project depicts the steps involved in developing interactive software for the study of 3D analytic geometry software. The goal of developing this software was to fulfil the following objectives: the presentation of theoretical concepts, the interactive presentation of some essential applications, and the creation of precise drawings by substituting the pencil and ruler with the mouse. Specific UML diagrams depicting the processes of analysis, design, and implementation are used to model the interactive programme. Object-oriented modelling is difficult enough, but reusable object-oriented design is far more difficult. During the modelling of a software, design repre Its quality is influenced by a key aspect. In the oriented object programming paradigm, each design pattern seeks to solve a specific design issue. The “Factory” creational pattern and the “Observer” behavioural pattern are used to optimise the interactive software design. The Java programming language was used to complete the software’s implementation. The given programme will help the user to gain experience in comprehending and handling knowledge in the subject of 3D analytic geometry by using new methodologies and approaches.
Author (S) Details
Department of Computer Science, Faculty of Automation and Computer Science, Technical University of Cluj-Napoca, Romania.
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